jade-engine  0.0
JadeEngine::Texture Struct Reference

Public Member Functions

 Texture (SDL_Texture *itexture, int32_t iwidth, int32_t iheight, const Rectangle &iboundingBox, const std::vector< bool > &ihitArray, const std::string &iname, uint32_t iformat, bool iisCopy, const TextureSampling isampling)
 
 Texture (const Texture &other)
 

Public Attributes

SDL_Texture * texture
 
int32_t width
 
int32_t height
 
Rectangle boundingBox
 
std::vector< bool > hitArray
 
std::string name
 
uint32_t format
 
bool isCopy
 
TextureSampling sampling
 

The documentation for this struct was generated from the following file: