jade-engine
0.0
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This is the complete list of members for JadeEngine::Texture, including all inherited members.
boundingBox (defined in JadeEngine::Texture) | JadeEngine::Texture | |
format (defined in JadeEngine::Texture) | JadeEngine::Texture | |
height (defined in JadeEngine::Texture) | JadeEngine::Texture | |
hitArray (defined in JadeEngine::Texture) | JadeEngine::Texture | |
isCopy (defined in JadeEngine::Texture) | JadeEngine::Texture | |
name (defined in JadeEngine::Texture) | JadeEngine::Texture | |
sampling (defined in JadeEngine::Texture) | JadeEngine::Texture | |
Texture(SDL_Texture *itexture, int32_t iwidth, int32_t iheight, const Rectangle &iboundingBox, const std::vector< bool > &ihitArray, const std::string &iname, uint32_t iformat, bool iisCopy, const TextureSampling isampling) (defined in JadeEngine::Texture) | JadeEngine::Texture | inline |
Texture(const Texture &other) (defined in JadeEngine::Texture) | JadeEngine::Texture | inline |
texture (defined in JadeEngine::Texture) | JadeEngine::Texture | |
width (defined in JadeEngine::Texture) | JadeEngine::Texture |