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jade-engine
0.0
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This is the complete list of members for JadeEngine::Texture, including all inherited members.
| boundingBox (defined in JadeEngine::Texture) | JadeEngine::Texture | |
| format (defined in JadeEngine::Texture) | JadeEngine::Texture | |
| height (defined in JadeEngine::Texture) | JadeEngine::Texture | |
| hitArray (defined in JadeEngine::Texture) | JadeEngine::Texture | |
| isCopy (defined in JadeEngine::Texture) | JadeEngine::Texture | |
| name (defined in JadeEngine::Texture) | JadeEngine::Texture | |
| sampling (defined in JadeEngine::Texture) | JadeEngine::Texture | |
| Texture(SDL_Texture *itexture, int32_t iwidth, int32_t iheight, const Rectangle &iboundingBox, const std::vector< bool > &ihitArray, const std::string &iname, uint32_t iformat, bool iisCopy, const TextureSampling isampling) (defined in JadeEngine::Texture) | JadeEngine::Texture | inline |
| Texture(const Texture &other) (defined in JadeEngine::Texture) | JadeEngine::Texture | inline |
| texture (defined in JadeEngine::Texture) | JadeEngine::Texture | |
| width (defined in JadeEngine::Texture) | JadeEngine::Texture |