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ObjectLayer | layer |
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std::string | font |
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uint32_t | fontSize |
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SDL_Color | fontColor |
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std::string | minTitle |
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std::string | maxTitle |
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int32_t | width |
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int32_t | minMaxYMargin |
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std::string | axisTexture |
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std::string | axisEndTexture |
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std::string | pointerTexture |
| |
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bool | spriteSheet |
| |
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std::string | spriteSheetName |
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int32_t | z |
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float | initialValue |
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The documentation for this struct was generated from the following file: