jade-engine
0.0
|
Public Attributes | |
ObjectLayer | layer |
std::vector< ProgressBarColor > | colors |
std::string | backgroundTextureLeft |
std::string | backgroundTextureMiddle |
std::string | backgroundTextureRight |
bool | spriteSheet |
std::string | spriteSheetName |
int32_t | z |
int32_t | width |
float | fullBarUpdateDuration |