jade-engine  0.0
JadeEngine::GameInitParamsKeyBindingEntry Struct Reference

#include <GameInitParams.h>

Public Attributes

std::string uiDescription
 
int32_t settingsId
 
std::string settingsKey
 
int32_t defaultKey
 

Detailed Description

Parameters for defining a key-binding.

Member Data Documentation

◆ settingsKey

std::string JadeEngine::GameInitParamsKeyBindingEntry::settingsKey

String key stored in the settings file for this key-binding.

It has to be unique within all other key-bindings and all other settings.

◆ uiDescription

std::string JadeEngine::GameInitParamsKeyBindingEntry::uiDescription

String displayed in OptionsMenuScene to represent the key-binding.


The documentation for this struct was generated from the following file: