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ObjectLayer | layer |
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std::string | boxTexture |
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int32_t | cornerSize |
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std::string | expandArrowTexture |
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std::string | contractArrowTexture |
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std::string | scrollBarTexture |
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std::string | scrollBarPointTexture |
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bool | spriteSheet |
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std::string | spriteSheetName |
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int32_t | width |
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int32_t | maxEntries |
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int32_t | entryHeight |
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int32_t | arrowsMargin |
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int32_t | scrollBarMargin |
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int32_t | z |
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std::string | textFont |
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uint32_t | textSize |
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SDL_Color | textColor |
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The documentation for this struct was generated from the following file: