jade-engine  0.0
JadeEngine::Text Member List

This is the complete list of members for JadeEngine::Text, including all inherited members.

_loadState (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
_shown (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
_text (defined in JadeEngine::Text)JadeEngine::Textprotected
_z (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
Clean() overrideJadeEngine::Textvirtual
Destroy()JadeEngine::IGameObjectinline
DestructionWanted() constJadeEngine::IGameObjectinline
GetColor() const (defined in JadeEngine::Text)JadeEngine::Textinline
GetFont() const (defined in JadeEngine::Text)JadeEngine::Textinline
GetLoadState() constJadeEngine::IGameObjectinline
GetText() const (defined in JadeEngine::Text)JadeEngine::Textinline
GetZ() constJadeEngine::IGameObjectinline
IGameObject()JadeEngine::IGameObjectinline
IsShown() constJadeEngine::IGameObjectinline
Load(SDL_Renderer *renderer) overrideJadeEngine::Textvirtual
Render(SDL_Renderer *renderer) overrideJadeEngine::Textvirtual
SetColor(const SDL_Color &color) (defined in JadeEngine::Text)JadeEngine::Text
SetLoadState(const LoadState newState)JadeEngine::IGameObjectinline
SetMask(const Rectangle &mask) (defined in JadeEngine::Text)JadeEngine::Text
SetText(const std::string &text) (defined in JadeEngine::Text)JadeEngine::Text
SetTextAndColor(const std::string &text, const SDL_Color &color) (defined in JadeEngine::Text)JadeEngine::Text
SetTextFast(const std::string &text) (defined in JadeEngine::Text)JadeEngine::Text
Show(const bool show)JadeEngine::IGameObjectinlinevirtual
Text(const TextParams &params) (defined in JadeEngine::Text)JadeEngine::Text
transformJadeEngine::IGameObject
Update()JadeEngine::IGameObjectinlinevirtual