jade-engine  0.0
JadeEngine::Persistence Member List

This is the complete list of members for JadeEngine::Persistence, including all inherited members.

GetGameSaveState() const (defined in JadeEngine::Persistence)JadeEngine::Persistenceinline
GetSetting(const SettingID &id) const (defined in JadeEngine::Persistence)JadeEngine::Persistenceinline
GetSettingTyped() const (defined in JadeEngine::Persistence)JadeEngine::Persistenceinline
Initialize(const std::string &appName, const bool persistSettings) (defined in JadeEngine::Persistence)JadeEngine::Persistence
LoadGameSave() (defined in JadeEngine::Persistence)JadeEngine::Persistence
Persistence() (defined in JadeEngine::Persistence)JadeEngine::Persistence
ReadSettings() (defined in JadeEngine::Persistence)JadeEngine::Persistence
RegisterGameSaveListener(IGameSaveListener *listener) (defined in JadeEngine::Persistence)JadeEngine::Persistence
RegisterSetting(const SettingEntry &entry) (defined in JadeEngine::Persistence)JadeEngine::Persistenceinline
RegisterSettings(InputIt first, InputIt last) (defined in JadeEngine::Persistence)JadeEngine::Persistenceinline
SetSetting(const SettingID &id, const T &value) (defined in JadeEngine::Persistence)JadeEngine::Persistenceinline
SetSettingTyped(const TypedSetting_t< ScopedEnumValue > &value) (defined in JadeEngine::Persistence)JadeEngine::Persistenceinline
StartAutoSaveRequest(const float frequency) (defined in JadeEngine::Persistence)JadeEngine::Persistence
Update() (defined in JadeEngine::Persistence)JadeEngine::Persistence
WriteGameSave() (defined in JadeEngine::Persistence)JadeEngine::Persistence
WriteSettings() (defined in JadeEngine::Persistence)JadeEngine::Persistence