jade-engine
0.0
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This is the complete list of members for JadeEngine::Persistence, including all inherited members.
GetGameSaveState() const (defined in JadeEngine::Persistence) | JadeEngine::Persistence | inline |
GetSetting(const SettingID &id) const (defined in JadeEngine::Persistence) | JadeEngine::Persistence | inline |
GetSettingTyped() const (defined in JadeEngine::Persistence) | JadeEngine::Persistence | inline |
Initialize(const std::string &appName, const bool persistSettings) (defined in JadeEngine::Persistence) | JadeEngine::Persistence | |
LoadGameSave() (defined in JadeEngine::Persistence) | JadeEngine::Persistence | |
Persistence() (defined in JadeEngine::Persistence) | JadeEngine::Persistence | |
ReadSettings() (defined in JadeEngine::Persistence) | JadeEngine::Persistence | |
RegisterGameSaveListener(IGameSaveListener *listener) (defined in JadeEngine::Persistence) | JadeEngine::Persistence | |
RegisterSetting(const SettingEntry &entry) (defined in JadeEngine::Persistence) | JadeEngine::Persistence | inline |
RegisterSettings(InputIt first, InputIt last) (defined in JadeEngine::Persistence) | JadeEngine::Persistence | inline |
SetSetting(const SettingID &id, const T &value) (defined in JadeEngine::Persistence) | JadeEngine::Persistence | inline |
SetSettingTyped(const TypedSetting_t< ScopedEnumValue > &value) (defined in JadeEngine::Persistence) | JadeEngine::Persistence | inline |
StartAutoSaveRequest(const float frequency) (defined in JadeEngine::Persistence) | JadeEngine::Persistence | |
Update() (defined in JadeEngine::Persistence) | JadeEngine::Persistence | |
WriteGameSave() (defined in JadeEngine::Persistence) | JadeEngine::Persistence | |
WriteSettings() (defined in JadeEngine::Persistence) | JadeEngine::Persistence |