jade-engine  0.0
JadeEngine::LineStrip Member List

This is the complete list of members for JadeEngine::LineStrip, including all inherited members.

_loadState (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
_shown (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
_z (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
Clean()JadeEngine::IGameObjectinlinevirtual
Destroy()JadeEngine::IGameObjectinline
DestructionWanted() constJadeEngine::IGameObjectinline
GetLoadState() constJadeEngine::IGameObjectinline
GetZ() constJadeEngine::IGameObjectinline
IGameObject()JadeEngine::IGameObjectinline
IsShown() constJadeEngine::IGameObjectinline
LineStrip(const LineStripParams &params)JadeEngine::LineStrip
Load(SDL_Renderer *renderer)JadeEngine::IGameObjectinlinevirtual
Render(SDL_Renderer *renderer) overrideJadeEngine::LineStripvirtual
SetLoadState(const LoadState newState)JadeEngine::IGameObjectinline
SetPoints(const std::vector< Vector2D_i32 > &points)JadeEngine::LineStrip
Show(const bool show)JadeEngine::IGameObjectinlinevirtual
transformJadeEngine::IGameObject
Update() overrideJadeEngine::LineStripvirtual