jade-engine
0.0
JadeEngine::LineStrip Member List
This is the complete list of members for
JadeEngine::LineStrip
, including all inherited members.
_loadState
(defined in
JadeEngine::IGameObject
)
JadeEngine::IGameObject
protected
_shown
(defined in
JadeEngine::IGameObject
)
JadeEngine::IGameObject
protected
_z
(defined in
JadeEngine::IGameObject
)
JadeEngine::IGameObject
protected
Clean
()
JadeEngine::IGameObject
inline
virtual
Destroy
()
JadeEngine::IGameObject
inline
DestructionWanted
() const
JadeEngine::IGameObject
inline
GetLoadState
() const
JadeEngine::IGameObject
inline
GetZ
() const
JadeEngine::IGameObject
inline
IGameObject
()
JadeEngine::IGameObject
inline
IsShown
() const
JadeEngine::IGameObject
inline
LineStrip
(const LineStripParams ¶ms)
JadeEngine::LineStrip
Load
(SDL_Renderer *renderer)
JadeEngine::IGameObject
inline
virtual
Render
(SDL_Renderer *renderer) override
JadeEngine::LineStrip
virtual
SetLoadState
(const LoadState newState)
JadeEngine::IGameObject
inline
SetPoints
(const std::vector< Vector2D_i32 > &points)
JadeEngine::LineStrip
Show
(const bool show)
JadeEngine::IGameObject
inline
virtual
transform
JadeEngine::IGameObject
Update
() override
JadeEngine::LineStrip
virtual
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