jade-engine  0.0
JadeEngine::LineGrid Member List

This is the complete list of members for JadeEngine::LineGrid, including all inherited members.

_loadState (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
_shown (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
_z (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
Clean()JadeEngine::IGameObjectinlinevirtual
Destroy()JadeEngine::IGameObjectinline
DestructionWanted() constJadeEngine::IGameObjectinline
GetCenterX() const (defined in JadeEngine::LineGrid)JadeEngine::LineGridinline
GetCenterY() const (defined in JadeEngine::LineGrid)JadeEngine::LineGridinline
GetHeight() const (defined in JadeEngine::LineGrid)JadeEngine::LineGridinline
GetLoadState() constJadeEngine::IGameObjectinline
GetWidth() const (defined in JadeEngine::LineGrid)JadeEngine::LineGridinline
GetX() const (defined in JadeEngine::LineGrid)JadeEngine::LineGridinline
GetY() const (defined in JadeEngine::LineGrid)JadeEngine::LineGridinline
GetZ() constJadeEngine::IGameObjectinline
IGameObject()JadeEngine::IGameObjectinline
IsShown() constJadeEngine::IGameObjectinline
LineGrid(const LineGridParams &params) (defined in JadeEngine::LineGrid)JadeEngine::LineGrid
Load(SDL_Renderer *renderer)JadeEngine::IGameObjectinlinevirtual
Render(SDL_Renderer *renderer)JadeEngine::IGameObjectinlinevirtual
SetCenterPosition(int32_t x, int32_t y) (defined in JadeEngine::LineGrid)JadeEngine::LineGrid
SetLoadState(const LoadState newState)JadeEngine::IGameObjectinline
SetPosition(int32_t x, int32_t y) (defined in JadeEngine::LineGrid)JadeEngine::LineGrid
Show(const bool shown) overrideJadeEngine::LineGridvirtual
transformJadeEngine::IGameObject
Update() overrideJadeEngine::LineGridvirtual