jade-engine
0.0
JadeEngine::LineGrid Member List
This is the complete list of members for
JadeEngine::LineGrid
, including all inherited members.
_loadState
(defined in
JadeEngine::IGameObject
)
JadeEngine::IGameObject
protected
_shown
(defined in
JadeEngine::IGameObject
)
JadeEngine::IGameObject
protected
_z
(defined in
JadeEngine::IGameObject
)
JadeEngine::IGameObject
protected
Clean
()
JadeEngine::IGameObject
inline
virtual
Destroy
()
JadeEngine::IGameObject
inline
DestructionWanted
() const
JadeEngine::IGameObject
inline
GetCenterX
() const (defined in
JadeEngine::LineGrid
)
JadeEngine::LineGrid
inline
GetCenterY
() const (defined in
JadeEngine::LineGrid
)
JadeEngine::LineGrid
inline
GetHeight
() const (defined in
JadeEngine::LineGrid
)
JadeEngine::LineGrid
inline
GetLoadState
() const
JadeEngine::IGameObject
inline
GetWidth
() const (defined in
JadeEngine::LineGrid
)
JadeEngine::LineGrid
inline
GetX
() const (defined in
JadeEngine::LineGrid
)
JadeEngine::LineGrid
inline
GetY
() const (defined in
JadeEngine::LineGrid
)
JadeEngine::LineGrid
inline
GetZ
() const
JadeEngine::IGameObject
inline
IGameObject
()
JadeEngine::IGameObject
inline
IsShown
() const
JadeEngine::IGameObject
inline
LineGrid
(const LineGridParams ¶ms) (defined in
JadeEngine::LineGrid
)
JadeEngine::LineGrid
Load
(SDL_Renderer *renderer)
JadeEngine::IGameObject
inline
virtual
Render
(SDL_Renderer *renderer)
JadeEngine::IGameObject
inline
virtual
SetCenterPosition
(int32_t x, int32_t y) (defined in
JadeEngine::LineGrid
)
JadeEngine::LineGrid
SetLoadState
(const LoadState newState)
JadeEngine::IGameObject
inline
SetPosition
(int32_t x, int32_t y) (defined in
JadeEngine::LineGrid
)
JadeEngine::LineGrid
Show
(const bool shown) override
JadeEngine::LineGrid
virtual
transform
JadeEngine::IGameObject
Update
() override
JadeEngine::LineGrid
virtual
Generated by
1.8.17