jade-engine
0.0
|
This is the complete list of members for JadeEngine::Game, including all inherited members.
AddScene(const int32_t id, const std::shared_ptr< IScene > &scene) | JadeEngine::Game | |
CleanUp() | JadeEngine::Game | |
CopyTexture(const std::shared_ptr< Texture > &textureDesc, const TextureSampling sampling) | JadeEngine::Game | |
Create(const CreationStruct ¶ms) | JadeEngine::Game | inline |
CreateSolidColorSprite(const uint32_t width, const uint32_t height, const SDL_Color &color, int32_t z, ObjectLayer layer) (defined in JadeEngine::Game) | JadeEngine::Game | |
DestroyCopyTexture(SDL_Texture *texture) (defined in JadeEngine::Game) | JadeEngine::Game | |
End() | JadeEngine::Game | inline |
EndBatchCreate() (defined in JadeEngine::Game) | JadeEngine::Game | |
FindFont(const std::string &fontName, const uint32_t size) const | JadeEngine::Game | |
FindTexture(const std::string &textureName) const | JadeEngine::Game | |
Game() | JadeEngine::Game | |
Game(const Game &)=delete | JadeEngine::Game | |
GetAuthor() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetCopyrightYear() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetCurrentDisplayMode() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetDisplayModes() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetHalfHeight() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetHalfSize() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetHalfWidth() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetHashVersion() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetHeight() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetHoveredSprite() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetKeyBindings() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetMajorVersion() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetMiddlePoint() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetMinorVersion() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetNativeTextureFormats() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetRenderer() (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetSpriteSheetDescription(const std::string &name) (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GetWidth() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
GeyKeyFromKeybind(const int32_t keybindSettingId) (defined in JadeEngine::Game) | JadeEngine::Game | |
Initialize(const GameInitParams &initParams, char *argv[]) | JadeEngine::Game | |
IsFullscreen() const (defined in JadeEngine::Game) | JadeEngine::Game | inline |
operator=(const Game &)=delete | JadeEngine::Game | |
PlayScene(const int32_t id) | JadeEngine::Game | |
RandomBool() | JadeEngine::Game | |
RandomNumber(int32_t min, int32_t max) | JadeEngine::Game | |
RandomNumber(float min, float max) | JadeEngine::Game | |
RandomNumber01() | JadeEngine::Game | |
SetAuthor(const std::string &author) (defined in JadeEngine::Game) | JadeEngine::Game | |
SetCopyrightYear(const int32_t year) (defined in JadeEngine::Game) | JadeEngine::Game | |
SetCursor(const std::string &name) | JadeEngine::Game | |
SetDisplayMode(const int32_t index) (defined in JadeEngine::Game) | JadeEngine::Game | |
SetFullscreen(const bool fullscreen) | JadeEngine::Game | |
SetKeybinding(const int32_t settingsId, const int32_t newValue) (defined in JadeEngine::Game) | JadeEngine::Game | |
SetVersion(const int32_t major, const int32_t minor, const std::string &hash) (defined in JadeEngine::Game) | JadeEngine::Game | |
Start() | JadeEngine::Game | |
StartBatchCreate() (defined in JadeEngine::Game) | JadeEngine::Game | inline |