jade-engine  0.0
JadeEngine::Button Member List

This is the complete list of members for JadeEngine::Button, including all inherited members.

_loadState (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
_shown (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
_z (defined in JadeEngine::IGameObject)JadeEngine::IGameObjectprotected
Button(const ButtonParams &params) (defined in JadeEngine::Button)JadeEngine::Button
Clean()JadeEngine::IGameObjectinlinevirtual
Destroy()JadeEngine::IGameObjectinline
DestructionWanted() constJadeEngine::IGameObjectinline
Disable(bool disabled) (defined in JadeEngine::Button)JadeEngine::Button
Disabled() const (defined in JadeEngine::Button)JadeEngine::Buttoninline
Down() (defined in JadeEngine::Button)JadeEngine::Buttoninline
GetCenterX() const (defined in JadeEngine::Button)JadeEngine::Button
GetCenterY() const (defined in JadeEngine::Button)JadeEngine::Button
GetHeight() const (defined in JadeEngine::Button)JadeEngine::Button
GetLoadState() constJadeEngine::IGameObjectinline
GetWidth() const (defined in JadeEngine::Button)JadeEngine::Button
GetX() const (defined in JadeEngine::Button)JadeEngine::Button
GetY() const (defined in JadeEngine::Button)JadeEngine::Button
GetZ() constJadeEngine::IGameObjectinline
IGameObject()JadeEngine::IGameObjectinline
IsShown() constJadeEngine::IGameObjectinline
Load(SDL_Renderer *renderer)JadeEngine::IGameObjectinlinevirtual
Pressed() (defined in JadeEngine::Button)JadeEngine::Buttoninline
Released() (defined in JadeEngine::Button)JadeEngine::Buttoninline
Render(SDL_Renderer *renderer)JadeEngine::IGameObjectinlinevirtual
SetCenterPosition(uint32_t x, uint32_t y) (defined in JadeEngine::Button)JadeEngine::Button
SetLoadState(const LoadState newState)JadeEngine::IGameObjectinline
SetPosition(uint32_t x, uint32_t y) (defined in JadeEngine::Button)JadeEngine::Button
SetText(const std::string &text) (defined in JadeEngine::Button)JadeEngine::Button
Show(const bool shown) overrideJadeEngine::Buttonvirtual
transformJadeEngine::IGameObject
Update() overrideJadeEngine::Buttonvirtual